Studio Drummer – What Do I Bring (Continued)

*IT IS VERY DIFFICULT DUE TO IT’S LEVEL OF PERFECTION, IT’S AMAZING CONSISTENCY IN TIME, BEAT PLACEMENT, STROKE WEIGHT AND PART DEVELOPMENT.*

 

If I hear JR Robinson based out of LA I can immediately tell that it’s him. 

Or if I hear Paul Leim based out of Nashville I can also immediately tell that it’s him.  These are 2 studio drummers that you should listen to.

 

But don’t simply listen to them. Study every nuance of their playing styles. 

Even on seemingly simple studio tracks they both have such signature styles evident not only in their fills but in their use of the hi hat, their signature grooves, the weight and use of the bass drum and their use of space, the synthesis of their style in general.

 

Also both of these great session drummers go back to the pre-editing pro-tooled drum tracking sessions as well.  Drummers in the modern era can somewhat cheat as I’ve mentioned previously.  Drum tracks are so easily manipulated and corrected now by computer that you can’t even tell if the drummer truly does have great time or not.

 

However these 2 drummers could play a full take in the pre-editing days to such a level of perfection that it almost boggles the mind!  Yet their distinctive signature is always very self evident!

 

*BEING A GREAT SESSION DRUMMER IS AN EXERCISE IN SUBTLETIES.*

 

Understanding how to use each individual instrument that makes up the drum kit and using it in a way that sets you above and apart is the benchmark that is strived for.  But again the great rule applies!

Stay tuned for more…

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Studio Drummer – What Do I As a Drummer Bring To the Table?

WHAT DO I BRING?

 

 

At the point where you have developed the fundamental skills necessary to be a studio drummer you need to ask the quintessential question being this. 

 

What do I bring?  What do I bring artistically to the table that is uniquely and essentially me? 

 

*HOW DO I BRING MY PERSONALITY, MY UNIQUELY PERSONAL STYLE TO THE KIT IN A PERSSURE SETTING?*

 

The good news is that if you’re a serious player you are already a product of all of your influences.  You most likely already have aspects of your playing from an artistic standpoint that are uniquely you!  When I was touring with Burton Cummings he kept reiterating that everybody here on this stage has to bring something to the plate, to the show.  What do you bring to the plate in your drumistic world?

 

When you under-gird your expanding artistry with the foundational studio skills that we’re discussing here then you are well on your way!

 

I would like to suggest a couple of great studio drummers that you should listen to in this regard.  Again these are just 2 examples yet 2 great examples.  You’ll find that what they are often playing is not seemingly complex and yet it remains complex. 

stay tuned for more on this topic

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Studio Drummer – But Time Goes Deeper Still!

*BUT IT GOES DEEPER!*

 

At the top echelons of playing you will be required to be so adept at playing with a click track that producers will require you to play  ‘in a certain placement on the click track.’  And this is where the human being can do what a machine can’t do.  This elevates the soul of a drum track in a truly organic human way that can be transcendant.

 

And between producer and drummer, here is how one of those interactions took place between myself and star producer/engineer Bob Rock.

 

“Phil I want you to keep your bass drum and hi hat dead on the click or just slightly on top and I want you to lay back your snare behind the click track.  ….Ok? Let’s roll”

 

He was asking me to place different instruments very consistently in different minute positions on the click.

 

Have you ever heard the term ‘backbeat’ and wondered what it actually meant?  Well this is what it means and it pertains to most often to the snare drum.  This is advanced fine-tuning, but this is where you want to be skill wise.  It is a good example of how deep the rabbit hole goes.

 

As I mention in the chapter about technique:

 

*THE LOPE OF THE GROOVE…*

 

is the very human ability to intricately adjust the placement and weight of certain instruments.  In 1985, Idle Eyes toured with Toto and at that time, this is how Jeff Porcaro explained it to me:

 

As an example, the hi hat may be on the beat or slightly on top of the beat.  The kick may be nailing the beat dead on and the snare may be back behind the beat. 

What also affects the lope of the feel is the intentional dynamic changes inside the feel, regarding a given instrument.  For example on a closed hi hat pattern, the 8th note just prior to the snare on beat 4 may be struck slightly harder with a slight release of tension on the pedal but just slight.  These types of punctuations may also exist in different places throughout the pattern.

 

Again listen to Jeff Porcaro in this area.  A tune like Jojo by Boz Scaggs is a really good example of Jeff in this area of lope.

 

So there is work to do in this area but the sooner you embrace and master this skill and the surrounding nuances, the sooner you’re on your way to doing very musically rewarding session work! 

 

 

 

Remember, the term ‘master’ does not mean perfection. It means that the struggle remains but you have now gained the upper hand.

 

 

*FINALLY… MAKE THE CLICK TRACK YOUR FRIEND BECAUSE IT CERTAINLY IS MINE!*

 

 

I love playing to a click track.  It’s an irrefutable reference point.  No one can say ohh you’re slowing down here or speeding up there, which I might add happens all the time.  All you have to say is ‘let’s put the click up and let’s check out the track against the click track’.

 

And sure enough you’re dead on the money at which point you say ‘Thank you mister click track!’ 

 

*IT’S A STUDIO CONSTANT!*

 

Either you are rushing or dragging or you’re not doing either.  Period!

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Studio Drummer – More Nuances Of Time

*NOW WE’RE GETTING INTO THE NUANCES OF PLAYING WITH A CLICK TRACK!*

 

The essential key here is to record yourself so you can hear your execution with the click track and study it.  If you’re serious about being a session player then you probably already have some means of being able to do this.  These days it’s a very easy barrier to overcome.  You don’t need great sonics. That doesn’t matter.  You just want to be able to hear and study the beat placement. 

 

You obviously have a computer or you wouldn’t be reading this so get what you need.  You can get free recording programs on the net that are very user friendly and very decent USB microphones that are quite inexpensive.  Now you’re set.  You can work out with a click track and listen back and study your areas of weakness.  You’ll then start on your own journey of the sorting out and working out of different areas that personally give you problems.  That is something that is an ongoing process that truly never ends.

 

I don’t want to go too far into all the permutations and situations that arise in this area but I do want to mention this often reoccurring situation because you’ll eventually run into it and it will test you to the limits of your abilities, I guarantee it.

 

I was doing a big budget label record and I mention this only because it can happen as much on big budget projects as smaller ones.  This songwriter was a truly great songwriter, a great singer and yet a medium to good guitar player.  We all got to the session and as usually the case we hadn’t heard the music or the artist before.  We’re at the point of tracking the songs and sure enough all the scratch tracks are way out of time with the click.  Painfully out of time.

 

Singer songwriter guitar players tend to rush.  When they’re recording scratch guitars just meant to be references for the rhythm section to play to they often rush even more because these tracks are not meant to be kept. 

 

SO…

 

We, the rhythm section, are now required to play our butts off with the utmost of artistic expression and pocket groove playing to scratch tracks that are rushing like crazy.  The guitar and the click are literally landing in different places.

 

(In case you think this is a freak situation this happens constantly.  I can’t tell you how many times I’ve been confronted with this. It’s practically the norm.)

 

You might ask, what do you do in this situation?   You go deep and draw from your experience and your skills.  Obviously the producer and the artist want you to be bang on the click track.  And yet the scratch tracks are also essential in the recording process.

 

As it went down we were required to perform with great feel and accuracy to the click track all the while being distracted and pulled by out of time scratch tracks. This was the case for the entire record.  I’m happy to say though the outcome resulted in one of the best records I’ve ever been on.

The issue we were dealing with constantly is invisible in the final product.  It’s invisible because we know our individual crafts and how to recover and save situations yet still retain the artistry.

 

This gives you an example of how adept you’ll be required to be with handling click tracks and all the many variables that can arise.

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Studio Drummer – Nuances Of Time

*THIS IS GOLD!  BUY YOURSELF A CHEAP TAPE RECORDER AND JUST RUN IT DURING SETS WHEN PLAYING LIVE.  EVENTUALLY SOMEONE IS GOING TO COME BACK TO YOU AND SAY THAT YOU WERE RUSHING OR DRAGGING.  VERY  OFTEN IT IS THEM!  BUT NOW YOU HAVE A REFERENCE!*

 

I played with Roger Hodgson of Supertramp on a very large outdoor gig in front of 16,000 people.  Due to some monitoring issues a few members of the band, as great of a band as it was were really pushing ahead on the beat.  I could feel it and was really well acquainted with Supertramp’s music.  (It goes back to that love of music thing again.)

 

*THE BASS PLAYER AND I HAD TO CONTROL THE TEMPO AT THIS POINT AND PULL THE BAND BACK JUST ENOUGH SO THAT IT WAS SITTING PROPERLY*

 

It ended up being a smoking gig!

 

Back to click tracks;

 

Once you stop wandering around on a click track and can comfortably play with it then introduce fills.

 

The drum fill and the human being combined with a click tend to be like oil and water.  The universal human tendency when even approaching a fill, let alone playing it, is to speed up.  This is one of the great disciplines of being a session drummer.  If you are playing something that demands great energy and emotion you have to control an aspect of that emotion in order to execute a passage or many passages in perfect time, yet still retain the power and artistry.

 

It is not easy.  It’s one of the most difficult skills that requires the most time and commitment to develop.  But it’s the lynch pin.

 

*YOU’LL NEVER MAKE THE MAJOR LEAGUES IN BASEBALL IF YOU CAN’T HIT A CURVEBALL AS THEY SAY AND THE SAME RULE APPLIES HERE.*

 

So commit hard to this skill. 

 

Work every feel, every groove at every tempo.  Inside of all these grooves work every fill combination that is a part of your drum vocabulary. Work different length fills.  Very spacious fills as well as very busy ones.  Play an extremely slow blues shuffle to a click but …still make it swing hard.  Ooh that’s a tough one!

 

Study very carefully your subdividing.  Where do you have all 4 wheels in the ditch so to speak?  But hear me on this!  Where are you slightly pushing or pulling the click?  In other words where are you ever so slightly ahead or behind the click?

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Studio Drummer – The Inner Clock

*IF YOU DON’T HAVE A METRONOME GO OUT AND BUY ONE TOMORROW!*

 

You have to be great, not just ok with a click track. 

 

It has to be second nature to the point where you don’t think very much about it while you’re playing.  It will be difficult at first if you have not used one.  You’ll even swear that the metronome is speeding up and slowing down because you keep falling off it. Of course it’s not.  A metronome is one of those spotlights that shines a very bright light on your weaknesses as a player.  So get one and start working out with it non-stop.

 

Some players like to play with drum loops which are perfect time wise.  In my opinion this is a good thing to do but not at the exclusion of the very dry, very sterile metronome.  The reason for this is when you go into a session you’re not going to have the groovy drum loop to play to.  If you happen to have a drum loop on the session then lucky you but I wouldn’t count on it. 

 

*GET ACCUSTOMED TO THE MONOTONY AND THE LIFELESSNESS OF A CLICK TRACK BECAUSE THAT IS WHAT YOU’LL GET ON A SESSION 90% OF THE TIME!*

 

A good example of this from my experience was playing on NBA Live for Electronic Arts.  The producer wanted to start completely from the drums up.  I was not playing with any other musicians and with no loops, just the click.  He would tell me what he wanted part-wise and I played it to my maximum ability, energy and conviction.  In a sense, it required me to in a sense visualize what the final product was going to be like and feel like.  Needless to say, being Electronic Arts the final product was slamming!

 

New players to the click track experience will put it on and often think that the faster the bpm they set on the metronome the harder it will be to play to.

This is the opposite of the truth in most cases that is unless of course, you pin the click track to 250 beats per minute!  No, the slower the click is the harder it is to stay aligned to it!  Pick a tempo like 50 bpm and a feel with a lot of space in it that has quarter notes on the hi hat for example.  Work out hard with these tempos.  Why is it so damned hard you ask?

 

*IT’S FORCING YOU TO DEVELOP YOUR INNER CLOCK!*

 

The beauty of this development of the inner clock is that you begin to play in a live sense with the same kind of time because you’ve spent so much time understanding the nuances and knowing where you tend to rush or tend to drag with different feels.  It also gives you the ability to sense not only when you’re rushing or dragging but how to compensate for the band when you feel the band rushing or dragging.  It gives you the ability to be able to control a band in a time sense.

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